It’s All McKinsey’s Fault
The current state of Big Tech, and the resultant layoffs in the space, rests solely on the shoulders of one company.
Or at least that’s what Mark Zuckerberg said in a letter to employees on Wednesday announcing a 13% reduction in the Meta workforce:
At the start of Covid, the world rapidly moved online and the surge of e-commerce led to outsized revenue growth. Many people predicted this would be a permanent acceleration that would continue even after the pandemic ended. I did too, so I made the decision to significantly increase our investments. Unfortunately, this did not play out the way I expected.
Among others, Zuck bought into the narrative shared by “many people” that the “10 years in 3 months” acceleration to digital was permanent. This narrative came from a sole source: a 2020 McKinsey Quarterly publication, Five Fifty, entitled “The Quickening.”
It turns out it was bulls***. Within months of the publication, pundits and strategists were critiquing the numbers based on hard data from the US Census Bureau, the Commerce Department, and UK commerce data began to show a regression to the mean.
Benedict Evans, a famed venture partner and independent analyst, broke the seal on Twitter critiquing the numbers. Jason Goldberg, the Chief Commerce Strategy Officer at Publicis weighed in: “Although the USCB methodology for e-commerce estimation is imperfect enough that the McKinsey estimation while optimistic, is probably in the margin of error. I wouldn’t take any of this e-com data to the bank,” is a nice way of saying McKinsey had it dead wrong.
McKinsey was basing its data on a number of differing definitions; for one, the Forrester Research definition of retail, which incorporates gaming, e-ticketing, and a whole host of other digital-heavy engagements. This oranges-to-apples comparison creates a compelling narrative, and a pretty chart; but is fundamentally misleading.
So, If analysts knew in August of 2020 that the data was proving the narrative incorrect, why did Zuck go on to double the headcount at the company in the intervening time?
Because it confirms our priors. The oft-shared graphic made its way around eCom social media circles faster than disinformation about masking requirements. It was so juicy, so tantalizing: the extremely-online thought-leader-led industry that we all happen to work in is now the cornerstone of the new economy.
Nothing is so intoxicating as the narcissistic belief that we’re changing the world. Well, maybe one thing: blaming the ill-fated “wisdom of the crowd” for poor judgment.
— Phillip
P.S. if you actually want to change the world, you’ll need to start with how your business operates. That kind of change requires a lot of management; and fortunately we’ve got a rocking piece from Alex Greifeld on how to not lose your mind when instituting change at any scale on this week’s Insiders: A Guide to Realistic Change Management. It’s worth your time.
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“My ten and eleven year old spend more time in the character designer of Animal Crossing, Breath of the Wild… than they actually spend playing the game,” says Phillip Jackson of Future Commerce. This behavior grooms how we expect the next generation of experiences to behave. For many, gaming is the first taste of digital commerce. Those experiences inform the UI and UX patterns of future retail, as well as the tastes and preferences of the shoppers who use them.
To follow this more closely, Future Commerce has launched a Roblox Brand Activation tracker, where we’re following over 75 consumer brands that have created experiences in the online game. Roblox has 50M monthly active users, half of which are under 14 years of age.
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It’s a Treat. And it’s Cripsy. But this isn’t from a global CPG brand. Sweetgreen is trying its hand at sweets again, launching a new twist on the Rice Krispies Treat. Though it seems to be positioned towards the keto crowd, the only dessert option at the recently IPO’d salad company packs a whopping 190 calories; more than twice the calorie count of a Kellogg’s Rice Krispy Treat.
Microbiological Robots. A new shift in health care could be on the horizon, thanks to xenobots — the tiny, biodegradable organisms are part living thing, part machine, and 100% ribbit; they’re made from frog DNA. Let’s hope they can be programmed to safely cross a busy road.
Secondhand Markets Analysis. Few can break down the world of fashion and luxury like the Banana Republic turnaround artist herself, Ana Andjelic. In this paid subscribers-only post on Substack, Ana breaks down the key to winning in secondhand markets.